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The Sage Of Blue Eco. The Sage Of Yellow Eco. Maia Acheron. The Sage Of Red Eco. Erol Praxis. Ashelin Praxis. The Explorer Jak's Uncle. The Mayor Of Sandover. Count Veger. The Gambler. In the intro scene, he has his appearance from The Precursor Legacy but has green hair. In the prison zoomer, he is wearing his prison scrubs and his hair is shorter than it used to be. In the fortress, his hair has been grown to how it appears in the second game.
In the ending scene, he has his Jak II appearance. Though Jak's appearances are brief, the plot leading up to Jak II concerning Jak's acquisition of dark powers is somewhat significant.
During these two years, he was imprisoned and experimented on under the " Dark Warrior Program. By the events of Jak II , Jak broke away from his mutism.
After being rescued by Daxter and escaping from prison , Jak experienced the first display of his dark alter ego evinced from past experiments while defeating a squad of guards in the Slums.
He was asked to do so by Kor —who was disguised as a human working for the Underground—in order to protect a "very important" child. After defeating the guards, Kor directed Jak to the Underground, a rebel movement waging war against Baron Praxis; Kor noting that its leader, the Shadow, could use fighters like him Dark Jak.
Kor told Jak to find the hideout in a dead-end valley near the city wall, instructing him to ask for Torn. Upon meeting Torn, Jak was at first rejected. After Jak told the leader that he wished to see the "Shadow," Torn gave him the mission " Retrieve banner from Dead Town ", in which Jak succeeded; starting initiation missions for membership to the Underground.
From then on, Jak worked with a variety of new characters including Krew , a local smuggler and gang-lord, who had apparent connections with the Underground, as well as Onin , a blind soothsayer who knew of Jak's arrival from the past, and was also able to foresee his future. Others included Brutter , Kor , Vin , and Sig. Jak later discovered that the strange new world which they were making their way through was actually in the future, and that Haven City was built around Sandover Village, which was now known as Dead Town.
Later in the game, Jak met the Shadow, and discovered it was actually younger Samos. He found Keira and older Samos as well, and upon defeating Kor who revealed himself to be the Metal Head leader , sent his younger self the "very important" child back into the past with the Shadow to grow up safely in Sandover Village, thus repeating the time loop.
Shortly after the events of Jak II , war broke out on the streets of Haven City, as new Krimzon Death Bots took over a vital section of the industrial area of Haven, and a large group of stronger Metal Heads that survived the death of their leader concentrated in the gardens sector of the city at that point renamed Metal Head city.
Veger saw this as an opportunity to rid Haven City of Jak, and therefore found him guilty in association with Krew , who compromised Haven City's security which they thought let the metal heads into the city.
Distraught, only accompanied by Pecker and Daxter , Jak began looking for salvation in the midst of the desert. He eventually fainted in exhaustion, and having the beacon given to him by Ashelin just before their departure, was found by the king of Spargus , named Damas. Jak, along with Daxter and Pecker, were taken into Damas' sanctum where they were bathed and Jak's clothing was reduced and his hair cut. Jak nearly died, as Damas noted he was preparing to have his monks pray for him.
Jak fought in arena matches to prove himself worthy of keeping, where he eventually earned citizenship to Spargus, and became an official "wastelander. Later, Jak was invited back to Haven City by Ashelin. Though he initially refused, he returned to fight in the War for Haven City.
Before entering Haven City however, Jak had an encounter with Count Veger, who activated a Precursor robot, although Jak managed to defeat it. Later, after reuniting with Torn, Cyber Errol was revealed to be the leader of the KG Death Bots as well as the surviving Metal Heads, however the greater threat was from the incoming Dark Maker ship, which Errol sought to control in order to destroy the planet.
In order to destroy the ship, Jak needed to activate the Planetary Defense System by accessing the catacombs near the ruins of the Mar Memorial Stadium. Damas answered Jak's call for help, but was crushed under their vehicle when a blast overturned it, inadvertently revealing that Damas was Jak's father in the final moments of his life.
Jak continued through the catacombs, activating the Planetary Defense System and traveled to the Dark Maker's ship to stop Cyber Errol, who escaped in a terraformer before the ship was destroyed.
Returning to the Wasteland, Jak defeated Errol and his terraformer. The Precursors, revealed to be ottsels, asked him to come with them to protect the universe. He declined the offer due to the inseparable nature between Jak and Daxter similarly witnessed in the opening cutscene in the beginning of the game when Daxter stayed behind with Jak in the Wasteland. It is also revealed that Jak's birth name was in fact Mar leaving many fans to speculate on whether Jak is the actual " Mar " who built Haven City, or if he is just of the same lineage and named after the famous figure.
About one year after the events of Jak 3 , Haven City had been completely rebuilt and skinned to better suit the now massively popular sport known as combat racing. The drinks with which they used to toast to his honor were poisoned. Along with the rest of his friends and Rayn, Krew's daughter, Jak is forced to race in the Kras City Grand Championship in order to win the antidote. When he finally triumphed in the final race, the antidote was stolen by Mizo who turned out to be the alter-ego of G.
Blitz , the race "commentator" , forcing him to chase and defeat the crime lord to retrieve it. When Jak defeated Mizo they found out that Rayn had not been poisoned and that they were all part of a large scheme, and Rayn had betrayed the whole group, taking after her father, Krew.
After an unknown amount of time following the events of Jak X: Combat Racing , the world grew unstable due to a sudden eco shortage. Jak, Daxter, and Keira flew out to the other side of the world near the Brink in search of a new source of eco. Along the way, the group met a band of Sky Pirates , a faction which hunted the frontier for helpless travelers to steal any supply of eco. During the first confrontation, the leader of the pirates known as Captain Phoenix got in a fight with Jak.
Jak attempted to transform into Dark Jak, however the eco storms made the task excruciatingly painful and he only got midway through the transformation process. When Phoenix witnessed this he mistook him for one of his enemies, the Aeropans , and attempted to kill him, but Daxter scared him away with the gun turret placed on their aircraft, inadvertently forcing them to crash land on the Brink. Keira was able to repair their Hellcat airship, and they began to further their journey when they witnessed a large flagship known as the ACS Behemoth calling for help as they were being attacked by Sky Pirates.
Jak helped the Aeropan craft, and was welcomed to the Grand City Aeropa to refuel. Upon reaching Aeropa, Jak explained to the city's leaders, Duke Skyheed and Chancellor Ruskin , that he is on a quest to find more eco.
Once the former heard this, he revealed to Jak and his companions the eco seeker , a Precursor device said to point to any major source of eco; although the seeker was broken. Keira then asked if she can take the seeker to study it, and find out if she can make it work. Throughout the course of the game, Jak completes missions acquiring coordinate spheres which activate the seeker.
Eventually Jak discovered that the Aeropans were conducting a Dark Warrior Program on their citizens, making him angry and vengeful, where he then joined the previously antagonistic Sky Pirates in an effort against the Aeropans. Jak battled him, forcing Skyheed to retreat to his shielded flagship, where he attempted to drain eco from the eco core. With Phoenix' sacrifice, Jak was finally able to kill Skyheed, using a new light eco weapon made by Keira. The storms were then calmed due to the realigning and activation of the eco core, and the world was no longer in want of eco.
Jak's appearance varies over the course of the series; however, his clothing maintains the basic pattern of blue tunic and off-white trousers. The metal plate on his left shoulder remains intact for every game.
Except for Jak X: Combat Racing , he has a steel ring in the center of his chest held up by three leather straps except for The Lost Frontier which is held by just two. He has a lean, muscular, yet athletic build, as well as yellow-green hair and cerulean blue eyes. He has long and pointy ears, common to most humans in Jak and Daxter's universe.
He also wears goggles and a bandanna wrapped around his neck in every game. The most noticeable change in Jak's appearance from game-to-game is often his hair, which has ranges from spiky and long to short and rough, in addition to the appearance of his goatee seen in Jak II and onwards, and a possible mustache and beard which can be toggled in The Lost Frontier.
Jak grows in both height and mass as the series progresses. It is unknown if Jak grows taller in The Lost Frontier , though, subjectively, he does gain noticeable body mass. Jak changes notably as a character over the course of the series. During The Precursor Legacy , he is presented as brave and curious, willing to step into dangerous situations given the need.
The most notable feature of his personality in the beginning was his apparent mutism. In Jak II , he breaks away from his mutism, and after being subject to dark eco treatments for two years at the hands of Baron Praxis, his main basis becomes revenge, and he became angry and reckless—this is exacerbated by the presence of dark eco in his body.
He also takes some enjoyment in killing metal heads and a fondness for guns. Nonetheless, Jak does retain some heroic personality traits. In Jak 3 , where he gained light eco powers to balance the dark eco, he becomes less angry and more mature; which was further aided by the death of his father later on. In Jak X: Combat Racing , he turned into somewhat of a relaxed character, though his final encounter with Mizo shows that the anger still exists under a calmer exterior.
In The Lost Frontier , he seems to be more carefree and happy. Despite some scenes hinting his anger for example, when he tries to turn to Dark Jak, seeing the Dark Warrior Program chair, among others , he appears to be more cheerful than the rest of the series. Jak's primary ability is being able to channel various kinds of eco, which is used to great effect in The Precursor Legacy , giving him various "power-ups" in order to complete certain facets of the game. Jak does not have the ability to produce eco, however—separating him from the status of Sage —and instead channels it, absorbing it into himself, and uses it until he runs out usually indicated by a meter.
In Jak II , he gained the ability to transform into Dark Jak due to the two years of dark eco experiments performed on him at the hands of Baron Praxis. In Jak 3 , he was granted light eco powers by the Precursors, allowing him to transform into Light Jak ; balancing the destructive influence of the dark eco already in his body. In The Lost Frontier , Jak gained multiple eco powers from special Precursor idols and can also purchase powers from Keira using dark eco, though he was unable to use his previously seen light and dark powers due to the eco shortage.
Jak is also shown to have athletic and acrobatic capabilities with much physical prowess. He can perform melee attacks such as a gliding punch and round spin kick, as well as the ability to leap from a rolling position, dive head first to break sturdy objects, swing on poles endlessly, and jump high distances from a crouching vault.
All of these he appears to be reminded of by Daxter in the beginning of the game. A core asset given to Jak from the beginning of his development were prodigious racing skills. Jak was very skilled in vehicular operation, using the A-Grav Zoomer in various missions during The Precursor Legacy , going on to similar but more advanced zoomers during Jak II , as well as entering the NYFE racing championships, and during Jak 3 was able to race with buggies in the desert. Jak especially displayed his racing skills in the combat racing spin-off game Jak X: Combat Racing.
Jak also had many aerial combat pursuits during The Lost Frontier. Jak uses various equipment throughout the series. Starting with The Precursor Legacy , Jak did not carry much notable equipment, using only his goggles to more precisely aim yellow eco projectiles. In Jak X: Combat Racing he loses these for a justifiable reason, having no further use for them in combat racing. In Jak 3 , Jak also obtains the Armor of Mar , which is not seen again afterwards.
Jak has had numerous relationships with other characters throughout the series.
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